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Profession
Surge
Rushes to the enemy on a stream of water, dealing 15 Aquatic damage.
This move always goes first.
Healing Stream
Calls upon the healing streams, restoring 24 health to the user, and half that to other aquatic allies.
Pump
First use: Increases your damage dealt by 10%.
Second use: Blasts the target with a surge of water, dealing 45 Aquatic damage.
Psychic Blast
Overwhelms the target's mind, dealing 20 Magic damage.
Deals 10 additional damage if the weather is Arcane Winds.
Wild Magic
Adds 5 damage to every attack against the target.
Lasts 5 rounds.
Mana Surge
Deals 25 Magic damage. Deals 10 additional damage when the weather is Arcane Winds.
Mana Surge continues for 3 rounds.