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Zap
Launches an electrical bolt at the target, dealing 20 Mechanical damage.
Shock and Awe
Deals 30 Mechanical damage and has a 25% chance to stun the target for 1 round.
Lock-On
First use: Locks onto the target.
Second use: Blasts the target, dealing 45 Mechanical damage.
Overtune
Overtunes the user's central power core, dealing 10 Mechanical damage and increasing the user's speed by 100% for 2 rounds.
Demolish
Rams the target, dealing 40 Mechanical damage.
Ion Cannon
Instantly deals 50 Mechanical damage. The user must recharge for two rounds afterwards.
While recharging, you cannot perform any other actions.