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Drop
Tentacle Slap
Slaps the enemy with its tentacle, dealing 21 Aquatic damage.
Grasp
Grabs the target, dealing 15 Aquatic damage.
The target cannot swap for 2 rounds.
Creeping Insanity
Deals 40 Magic damage after 3 rounds.
Tentacle Stab
The target is stabbed with a corrupted tentacle, dealing 5 Magic damage every round for 3 rounds.
While poisoned, the target has a 10% chance to harm themselves while attacking.
Illusionary Barrier
Creates an illusion that blocks two attacks. Allied and enemy attacks both count.
Forboding Curse
Adds 4 damage to every attack against the target and reduces the target's speed by 25%.
Lasts 4 rounds.