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Drop
Takedown
Takes down an enemy, dealing 18 Humanoid damage.
Deals double damage if the target is Stunned.
Sandstorm
Deals 45 Flying damage and turns the weather into a sandstorm for 5 rounds.
During a sandstorm, all pets take 5 less damage and their accuracy is reduced by 10%.
Deflection
Avoids enemy attacks made during the round it is used.
This ability always goes first.
Spiritfire Bolt
Hurls a bolt of mystical fire at the enemy, dealing 22 Magic damage.
Soulrush
Deals 30 Magic damage and has a 25% chance to stun the target.
Creeping Insanity
Deals 40 Magic damage after 3 rounds.