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Drop
Dive
Submerges, becoming unattackable for one round.
On the next round, you attack, dealing 30 Aquatic damage.
Steady Snap
Slowly snaps at the enemy 1-2 times, dealing 10 Aquatic damage per hit.
Hits an additional time if the user attacks last.
Triple Snap
Wildly flails at the enemy 1-3 times, dealing 10 Beast damage per hit.
Healing Wave
Restores 30 health to the user.
Shell Shield
Reduces up to 5 damage from each attack against you.
Lasts 5 rounds.
Slow and Steady
Builds up power during the first round.
The next round the user charges the enemy with unstoppable force, dealing 50 Critter damage.