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Deflection
Avoids enemy attacks made during the round it is used.
This ability always goes first.
Dark Fate
A vengeful attack that deals Humanoid damage equal to the last hit taken by the user.
Cleave
Recklessly attack your enemies, dealing 20 Undead damage, split evenly amongst them.
Soul Steal
Deals 14 Undead damage and heals the user for 50% of the damage dealt.
Ironskin
Reduces up to 15 damage from each attack against you.
Lasts 2 rounds.
Mighty Charge
Charges at the enemy, dealing 32 Humanoid damage.