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Achievement
Soul Steal
Deals 14 Undead damage and heals the user for 50% of the damage dealt.
Deflection
Avoids enemy attacks made during the round it is used.
This ability always goes first.
Death Grip
Deals 10 Undead damage and forces the opponent's lowest health pet to swap into battle.
Agony
Inflicts agony on the target, causing increasing Undead damage each round for 2 rounds.
Dark Fate
A vengeful attack that deals Humanoid damage equal to the last hit taken by the user.
Haunt
The user transforms into an unholy spirit and enters the target, dealing 10 Undead damage every round.
While haunting a target, the user is considered dead.