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Water Jet
Blasts the enemy with a spray of water, dealing 20 Aquatic damage.
Cleansing Rain
Restores 9 health to your team and calls down a cleansing rain for 9 rounds.
During a cleansing rain, the duration of hostile damage over time effects is reduced by 1 round and Aquatic abilities deal 25% more damage.
Pump
First use: Increases your damage dealt by 10%.
Second use: Blasts the target with a surge of water, dealing 45 Aquatic damage.
Surge
Rushes to the enemy on a stream of water, dealing 15 Aquatic damage.
This move always goes first.
Renewing Mists
Fills the area with a healing mist, causing your front pet to restore 8 health every round.
Lasts 3 rounds. Persists through pet swaps.
Wish
Next round, your active pet will be healed for 50% of its maximum health.