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Vendor
Surge
Rushes to the enemy on a stream of water, dealing 15 Aquatic damage.
This move always goes first.
Consume Magic
Restores 20 health and removes all buffs and debuffs from the user.
Pump
First use: Increases your damage dealt by 10%.
Second use: Blasts the target with a surge of water, dealing 45 Aquatic damage.
Emerald Bite
Bites the enemy with Emerald teeth, dealing 21 Magic damage.
Amplify Magic
Increases the damage done by your active pet by 50% for 2 rounds.
Emerald Dream
Fall asleep, restoring 10 health on the first round, 20 health on the second, then 40 health on the third.
While in the Emerald Dream, you cannot swap pets.