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Vendor
Emerald Bite
Bites the enemy with Emerald teeth, dealing 21 Magic damage.
Tranquility
Fills the area with peace, causing your active pet to restore 10 health every round.
Lasts 2 rounds. Persists through pet swaps.
Headbutt
Deals 30 Beast damage and has a 25% chance to stun the target.
Stampede
Starts a stampede, causing 9 Critter damage on the first round, 15 Critter on the second round, and 21 Critter on the third round.
Opponents struck by the stampede take 50% increased damage for 2 rounds.
Stampede continues for 3 rounds.
Amplify Magic
Increases the damage done by your active pet by 50% for 2 rounds.
Emerald Dream
Fall asleep, restoring 10 health on the first round, 20 health on the second, then 40 health on the third.
While in the Emerald Dream, you cannot swap pets.