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Snowball
Hits the enemy with a ball of snow, dealing 20 Elemental damage.
Ice Barrier
Creates an ice wall that blocks two attacks. Allied and enemy attacks both count.
Headbutt
Deals 30 Beast damage and has a 25% chance to stun the target.
Stampede
Starts a stampede, causing 9 Critter damage on the first round, 15 Critter on the second round, and 21 Critter on the third round.
Opponents struck by the stampede take 50% increased damage for 2 rounds.
Stampede continues for 3 rounds.
Wild Magic
Adds 5 damage to every attack against the target.
Lasts 5 rounds.
Call Blizzard
Deals 27 Elemental damage and causes a Blizzard for 9 rounds.
During a Blizzard, all pets are considered Chilled and Elemental abilities deal 25% additional damage.