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Needle Claw
Instantly deals 14 Aquatic damage and Poisons the target for 5 additional Elemental damage per round for 3 rounds.
Dazzle
Cute Face
Increases your chance to dodge an attack by 25%.
Lasts 4 rounds.
Pinch
Pinch the target with your massive claw, dealing 15 Aquatic damage.
Damage increases by 5 each time it is used. Max 25 Aquatic damage.
Grasp
Grabs the target, dealing 15 Aquatic damage.
The target cannot swap for 2 rounds.
Shell Fortress
Draws upon the power of the user's shell to defend against all attacks for the current round and the next round. User cannot act while projecting the shield.
This ability always goes first.